Game features
Battle Zone: New Structure & Battle System
MMORPG representing the perfect balance between advantages of console package RPG and the battle system of MORPG. Users can communicate within the town to form a community and play through various economic activities.In addition, by operating a unique battle zone system, users are able to enjoy stylish combats and experience the story line.
Battle Zone System
In Soul of the Ultimate Nation's Battle Zone System, users are able to choose a map, difficulty, number of participants, and reward type to personalize the battle and dungeon. In addition, depending on the way users choose it can differ from Mission, Hunting, PVP, and Event.Correlation of Town and Battle Zone

Various Maps
Character's growth depending each users' taste.Various Game Mode and Maps.
In Soul of the Ultimate Nation, users can participate in two types of maps.First one is located in the Battle Zone which you can customize the setting as how you want to play. Second one is the Dungeon Type which has no limit of participants.
Depending on your character's class and style of attack, you can experience different pace and path in maps for growth, quest, and various events.
Battle Zone
Mission MapUnlike regular quests, mission map runs separately as different style of scenario goal achievement. Users can experience far more action in this mode and various rewards upon mission completion.
Hunting MapSimply structured map designed for leveling up your character. Users can choose the max number of participants, max level, class limit, difficulty, bonus reward, etc.
PVP (Player versus Player)Battle Arena designed for combats between players. 1v1 individual battles up to 5v5 team battles are possible in this mode.
Event MapVariety of different events is hosted in this mode. Each map is preset with certain goals users must achieve. Upon completion users will receive very valuable reward.
Stylish Combats
Fast character movements, visually vibrant effects, and thrilling sounds will maximize the intensity for every combat.Stylish Combat System
In Battle Zone with maximum capacity of 10 users per room, users can experience most intense, micro-managing, individual or team oriented combats. Fast character movements, visually vibrant effects, and thrilling sounds maximize the intensity for every combat. In addition, users can experience a different 'Hack and Slash' type of combat during a massive battle.Various Attack Style
Users can choose their characters' fighting style. Style can be changed during any combat, thus, this become part of the strategy and strength of each individual. Special effects such as a stun and a critical hit will add more thrilling experience in combats.Mind Blowing Action
Variety of combats and hit effects were priority in developing this game. Why? Depending each character's movement (Strafing, Forward, Runback, etc.) and spells, opponent can be knocked back, blown away, etc. All these action blows every S.U.N players' minds away.Scenario
Act 1 Reign of 7 Kingdoms : 7 Kingdoms of Brakion Continent

Towards to end of the last days of the legends unrecorded in history, seven dynasties arose in the Brakion continent. They all defended their territories and prospered.
As each kingdom grew, violent conflicts among them began to take place. Wars among them continued while the Dragons were spectating from the above. After centuries of warfare, the worn out kingdoms decided to group themselves into two different allied forces and launch the final attack to each other. The kingdom of Altheim claimed the winner's crown and ruled Brakion for one thousand years.
While most people were enjoying the peaceful days that last for a millennium, a few remembered the bloodshed which took place right after Altheim claimed victory over the war. The Altheim dynasty mercilessly liquidated the royalties of the other dynasties and that was the reason for the peace for one thousand years.
Nevertheless, the hoary peace began to vanish.
As each kingdom grew, violent conflicts among them began to take place. Wars among them continued while the Dragons were spectating from the above. After centuries of warfare, the worn out kingdoms decided to group themselves into two different allied forces and launch the final attack to each other. The kingdom of Altheim claimed the winner's crown and ruled Brakion for one thousand years.
While most people were enjoying the peaceful days that last for a millennium, a few remembered the bloodshed which took place right after Altheim claimed victory over the war. The Altheim dynasty mercilessly liquidated the royalties of the other dynasties and that was the reason for the peace for one thousand years.
Nevertheless, the hoary peace began to vanish.
Act 2 – Reign of Altheim Kingdom : Conflict between Altheim and Roshufelt

Duke Roshufelt, through an ancient document that had been inherited in his family, found out that his family was once a royalty. Using the ancient document as evidence, Roshufelt claimed the right to succeed throne, however, the king of Altheim ignored his claim. Outraged Roshufelt, with the support of the nobles on his side, declared a war against the Altheim dynasty.
Many prominent war heroes arose during the war between Altheim and Roshufelt. Amongst them were Schwartz Pramme whose heroic achievements were incomparable to anyone. The Altheim dynasty seemed as if they gave him complete trust and declared him the son-in-law of the king and future successor of throne. However, the king of Altheim was afraid of Schwartz Pramme because he knew too many intimate secrets of the royal family.
One day, an anonymous note was delivered to the king, troubling the unclear blood lineage of Schwartz's mother's family. The note revealed that Schwartz's mother's blood lineage is connected to one of the royal families from the seven kingdom periods. Even though it was unclear whether the note was truthful or not, the king did not hesitate to order Oswalt, Schwartz' half brother, to eliminate Schwartz.
Many prominent war heroes arose during the war between Altheim and Roshufelt. Amongst them were Schwartz Pramme whose heroic achievements were incomparable to anyone. The Altheim dynasty seemed as if they gave him complete trust and declared him the son-in-law of the king and future successor of throne. However, the king of Altheim was afraid of Schwartz Pramme because he knew too many intimate secrets of the royal family.
One day, an anonymous note was delivered to the king, troubling the unclear blood lineage of Schwartz's mother's family. The note revealed that Schwartz's mother's blood lineage is connected to one of the royal families from the seven kingdom periods. Even though it was unclear whether the note was truthful or not, the king did not hesitate to order Oswalt, Schwartz' half brother, to eliminate Schwartz.
Act 3 – Advent of The Empire : Revenge of Schwartz Pramme

Why did Oswalt not validate Schwartz's death? Later in the history many made a few guesses. Among the guesses were Oswalt, being a half brother to Schwartz, let him live, but it was also speculated that Oswalt was too overwhelmed by his victory and did not have a chance to validate his death. However, Oswalt, the only witness who could tell the truth was soon murdered by Schwartz.
Schwarzt who miraculously saved his life at Taragon mine was reborn as a completely different being hearted with the power of ether given to him by the Hellons. Schwartz launched a sudden raid to the capital of Altheim and the kingdom which had been weaken by the long-lasting war against Roshufelt fell imminently. Following the fall of Altheim, Schwartz began to attack both Roshuflet and the Dragons who had been coldheartedly spectating the human wars. As a result of the attack known as 'the Dragon Hunt', the Dragons, the Valkyries and the Resurrection Forces of Altheim were driven to the far eastern corners of the continent.
After Roshufelt's surrender, Schwartz sanctioned self-government of the eastern wasteland of the continent for a limited period by concluding unfavorable treaties against Roshufelt.
Schwarzt who miraculously saved his life at Taragon mine was reborn as a completely different being hearted with the power of ether given to him by the Hellons. Schwartz launched a sudden raid to the capital of Altheim and the kingdom which had been weaken by the long-lasting war against Roshufelt fell imminently. Following the fall of Altheim, Schwartz began to attack both Roshuflet and the Dragons who had been coldheartedly spectating the human wars. As a result of the attack known as 'the Dragon Hunt', the Dragons, the Valkyries and the Resurrection Forces of Altheim were driven to the far eastern corners of the continent.
After Roshufelt's surrender, Schwartz sanctioned self-government of the eastern wasteland of the continent for a limited period by concluding unfavorable treaties against Roshufelt.
Act 4 – The Republic of Roshuel : New republic reborn from the past

It was so fortunate for the remaining forces of Roshuflet that Schwartz turned his eyes to a different issue other than revenge. While Schwartz was obsessed with reviving, Alicia, the last princess of Altheim, who used to be his fiancé, Roshufelt's remaining forces succeeded in acquiring a small territory.
In the wastelands of the far eastern corners of the Brakion continent, they executed Roshufelt, the war criminal, and began to forge a new nation. Such news traveled to the ears of the resurrection forces of Altheim who were fighting against Schwartz in the west of the continent. The resurrection forces f Altheim entreated the remaining forces of Roshufelt to allow them to move to the east of the continent, Roshufelt forces denied such request for several reasons. Then the Altheim forces carried out an imprudent exodus through the center of the empire to the east of the continent.
Touched by the heroic exodus of the Altheim forces, the Roshufelt forces decided to clear the old grudges. Soon they became one nation, the Republic of Roshuel. The capital of the republic was established in Etherain where Unified Parliament of Roshuel was formed.
In the wastelands of the far eastern corners of the Brakion continent, they executed Roshufelt, the war criminal, and began to forge a new nation. Such news traveled to the ears of the resurrection forces of Altheim who were fighting against Schwartz in the west of the continent. The resurrection forces f Altheim entreated the remaining forces of Roshufelt to allow them to move to the east of the continent, Roshufelt forces denied such request for several reasons. Then the Altheim forces carried out an imprudent exodus through the center of the empire to the east of the continent.
Touched by the heroic exodus of the Altheim forces, the Roshufelt forces decided to clear the old grudges. Soon they became one nation, the Republic of Roshuel. The capital of the republic was established in Etherain where Unified Parliament of Roshuel was formed.
Act 5 – Revolution Forces Strike Back : Revolution forces against the empire, for freedom!

Five centuries after establishment of the Republic of Roshuel, the initial ambitions and spirits of the founders diminished. Parliament members were busy with party strives for protecting personal greed.
Then a news like a bolt from the blue struck them. As the Ether reserve within the empire became more and more exhausted, the empire turned its eyes to Roshuel where fluent Ether reserves still remained. The emperor placed an order to each and everyone in Roshuel to move to other places and even before the migration was complete, numerous Ether plants were established in Roshuel. In order to oppress people of Roshuel more and more armies were deployed to Roshuel. The empire's armies terrorized the people of Roshuel. It was when the Roshuel Parliament was discussing when to complete the migration, a mysterious women appeared in a border village. She roused up passion for freedom and confidence that has gone long sleep in Roshuel people's minds filled with defeatism and servitude. Under her leadership, large numbers of resurrection forces, Valkyries, Dragon Knights, Berserkers and Elementalists gathered to Revolution against the empire.
Then a news like a bolt from the blue struck them. As the Ether reserve within the empire became more and more exhausted, the empire turned its eyes to Roshuel where fluent Ether reserves still remained. The emperor placed an order to each and everyone in Roshuel to move to other places and even before the migration was complete, numerous Ether plants were established in Roshuel. In order to oppress people of Roshuel more and more armies were deployed to Roshuel. The empire's armies terrorized the people of Roshuel. It was when the Roshuel Parliament was discussing when to complete the migration, a mysterious women appeared in a border village. She roused up passion for freedom and confidence that has gone long sleep in Roshuel people's minds filled with defeatism and servitude. Under her leadership, large numbers of resurrection forces, Valkyries, Dragon Knights, Berserkers and Elementalists gathered to Revolution against the empire.
World
Tringel
The village of Tringel was established by an unknown small tribe which shortly disappeared in history. The remains of the city was fortified by the allied forces of Roshuel. However, the value of Tringel cannot be underestimated
Kerden (Crafting)
Isloge (Enhancement)
Harte (Berserker Store)
Clay (Valkyrie Store)
Lauren (Battle Zone)
Dwayne (General Store)
Waterain (Elementalist Store)
Pavka (Dragon Knight Store)
Yibet (Battle Zone)
Private Shop Bulletin
Emelda (Valkyrie Store)
Nomer (Berserker Store)
Bjorn (Storage)
Rosenfelt (Expeditionary Mage)
Private Shop Bulletin
Ralph (Storage)
Schtor (General Store)
Belita (Battle Zone)
Alon Khater (Librarian)
Sena (Battle Zone)
Walchen (Mercenary Guild Member)
Aria (Guild Manager)
Laman (General Store)
Drayan (Dragon Knight Store)
Mino (Elementalist Store)
Ranthartz (Tringel Branch Senator)
Waldchen
Waldchen is known as the far east of the continent where few people come and go and the stronghold of Valkyries and Shadows.Waldchen, located in the center of the forest filled with spiritual animals and the tree spirits, has long been an army post where the Revolution forces were stationed.
Igness, who sensed the recent suspicious acts of the empire, came to believe it is inevitable to increase the number of Revolution forces and enhance its fighting efficiency and obtains the consent from the tribal representatives.
However, Igness is dissatisfied only by increasing the army force. She has begun to point out Waldchen as even a bigger problem that the village is too small for accommodate the now enhanced army force both in terms of the size and quality.

Mystel (Elementalist Store)
Dibdin
Avis (Dragon Knight Store)
Enas (Valkyrie Store)
Luz (Berserker Store)
Helga (Battle Zone)
Matti (Storage)
Hobin (Crafting)
Wilot (Enhancement)
Private Shop Bulletin
Berta (Battle Zone)
Guard_Captain_Von_Carloan
Udo (General Store)
Waypoint
Irhanna (Clan Member)
Private Shop Bulletin
Rante (Waldchen Branch Senator)
Ares (Guild Manager)
Kornix (Dragon Knight Store)
Serr (Elementalist Store)
Siebold (General Store)
Peniche (Valkyrie Store)
Dorr (Storage)
Reese (Berserker Store)
Anse (Enhancement)
Guirandor (Craft)
Adeline (Battle Zone)
Interface
Interface

Character Status
Shows player character's HP, MP, SP, level and buffer status.
Party Member Status
Party member's HP, MP, SP, level, ID and buffer status.
Radar (Mini-map)
Mini-map, also used as radar to detect enemies shows the locations of players in yellow, monsters in red and NPCs in sky blue.Keyboard short key : N
[Function to be added in the future]
- By left-clicking the mouse on the radar, the point clicked will be blinking to be noticed by party members.
- Lines can be drawn by left-clicking, holding and dragging the mouse on radar and can be shown to party members.
Chatting Window
Messages exchanged between user and other players are displayed. Chatting windows tabs include general, party, guild and channel chatting windows which can be selected at user's convenience.Keyboard short key : Enter
System Message Window
Experience points and items collected are displayed.

Character Information
Character information window shows the character's level, ID and various status.Keyboard short key : C
Character Inventory
Inventory window shows the character's game money and items. It also shows the items currently equipped by the character. Players can change items worn in this window. : I
Menu
By clicking on the menu icon, interface menu, character, skill, inventory, quests and settings windows can be accessed.
Quick Slot
In quick slots, the skill and items that player wants to use can be placed. Normal skills, character skills and potion and various items can be executed or consumed using the quick slot.

Endurance Display
Displays endurance statistics of weapons and armors.As endurance is lowered, the color of the display changes from gray > yellow > red.
Quick Slot Guides
Guides to keyboard short keys are illustrated.Keyboard short key : F
Fatigue Display
The fatigue display box shows the time the player has been logged into the game since the latest logging in. As the play time consumed is accumulated the grey bar increases.Fatigue is effective only during hunting monsters (Field/Mission/Hunting modes) and after 12 hours has been consumed (The box is completely filled), no more experience points will be given. Fatigue is reset every 00:00 a.m. every day.
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